Website powered by
Shannon Frechen
Shannon Frechen
3d Artist for an Indie Video Game Company
Columbus, United States

Summary

I have worked as a 3d generalist and in Unity Game Engine for three small indie videogame studios here in Columbus for the past 6 years, as well as with a digital artist on his personal game project.

Skills

Digital Painting3D Animation3D ModelingUnity Game Engine

Software proficiency

Maya
Maya
Corel Painter
Corel Painter
Photoshop
Photoshop
ZBrush
ZBrush
Unity
Unity

Experience

  • Independent Contractor Artist at Couch Lion Studios
    Columbus, United States of America
    October 2020 - Present

    2D and 3D Design and asset creation, story consultation, and mechanics consultation.

  • Contract Artist at Bawden Studio
    Columbus, United States of America
    May 2018 - December 2020

    3d asset creation, animation and implementation in Unity Game Engine. 2d concept art and pixel sprite animation and implementation in Unity Game Engine.

  • Assistant artist at CsuriVision, Chuck Csuri
    Worthington, United States of America
    June 2015 - October 2017

    Assisted Digital Artist, Chuck Csuri, in creating the puzzle game "ScatterTiles" to showcase his art and highlight his role as one of the founding creators of the digital art medium. Contributed 3D, 2D, & UI Artist and consultant

  • Intern and Contract artist at Multivarious Games
    Columbus, United States of America
    June 2015 - July 2018

    Creation of 2d Concept art and 3d art assets and asset implementation in various game projects in Unity Game Engine, including "Hatch-It" and "No Mercy: For Lorne Hope", as well as marketing and promotions for the company.